Josh Steinhauer (joshcamas)

joshcamas

Geek Repo

Company:Spellcast Studios

Location:Seattle WA

Home Page:http://jsteinhauer.com

Twitter:@joshcamas

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Josh Steinhauer's starred repositories

diff-match-patch

Diff Match Patch is a high-performance library in multiple languages that manipulates plain text.

Language:PythonLicense:Apache-2.0Stargazers:7210Issues:117Issues:109

flecs

A fast entity component system (ECS) for C & C++

wavefunctioncollapse

Walk through an infinite, procedurally generated city

FullPageOS

A raspberrypi distro to display a full page browser on boot

Language:ShellLicense:GPL-3.0Stargazers:3791Issues:83Issues:484

imgui-node-editor

Node Editor built using Dear ImGui

Language:C++License:MITStargazers:3437Issues:84Issues:246

roslynator

Roslynator is a set of code analysis tools for C#, powered by Roslyn.

Language:C#License:NOASSERTIONStargazers:3004Issues:42Issues:1016

ozz-animation

Open source c++ skeletal animation library and toolset

Language:C++License:NOASSERTIONStargazers:2326Issues:96Issues:117

bepuphysics2

Pure C# 3D real time physics simulation library, now with a higher version number.

Language:C#License:Apache-2.0Stargazers:2219Issues:78Issues:189

murder

Murder is a pixel art ECS game engine.

Language:C#License:MITStargazers:2194Issues:31Issues:19

Terrain3D

A high performance, editable terrain system for Godot 4.

Language:C++License:MITStargazers:1702Issues:32Issues:258

GodSVG

An application in early development for creating simple vector graphics. Built in Godot.

Language:GDScriptLicense:MITStargazers:996Issues:12Issues:232

ucupaint

Ucupaint is Blender addon to manage texture layers for Eevee and Cycles renderer.

Language:PythonLicense:GPL-3.0Stargazers:849Issues:33Issues:90

godot-orchestrator

Orchestrator - A Visual Scripting Godot Plugin

Language:C++License:Apache-2.0Stargazers:734Issues:10Issues:201

URP-PSX

PSX retro graphics plugin for URP with Shadergraph in Unity

Language:C#License:MITStargazers:634Issues:21Issues:12

hello_imgui

Hello, Dear ImGui: unleash your creativity in app development and prototyping

Language:C++License:MITStargazers:581Issues:14Issues:80

URP_BlitRenderFeature

Blit Render Feature for Universal RP's Forward Renderer. Set specific source/destination via camera source, ID string or RenderTexture asset. Also options for _InverseView matrix and _CameraNormalsTexture generation.

Language:C#License:MITStargazers:555Issues:17Issues:15

sourcegit

Windows/macOS/Linux GUI client for GIT users

Language:C#License:MITStargazers:508Issues:12Issues:111

Unity-Collider-Optimizer

Optimizes mesh and polygon colliders in Unity

Language:C#License:MITStargazers:354Issues:14Issues:3

MotionMatching

Motion Matching implementation for Unity

Language:C#License:MITStargazers:319Issues:19Issues:6

VYaml

The extra fast, low memory footprint YAML library for C#, focued on .NET and Unity.

Language:C#License:MITStargazers:277Issues:4Issues:29

VoxelCore

Open-source plugin with the Core module of Voxel Plugin

Language:C++License:MITStargazers:251Issues:7Issues:1

brg-shooter

Unity blog-post sample showing BatchRendererGroup and Burst/JobSystem. Focus is high performance even on budget mobile devices. Unity 2022.3.5 or above required

Language:C#License:NOASSERTIONStargazers:243Issues:5Issues:0

zelda-botw-toon-shader

Toon shader for Unity, in the style of Zelda: Breath of the Wild / Tears of the Kingdom

Language:C#License:CC0-1.0Stargazers:200Issues:5Issues:0

ZeroAllocJobScheduler

A high-performance alloc free c# Jobscheduler.

Language:C#License:Apache-2.0Stargazers:146Issues:2Issues:18

tinyaudio

TinyAudio is a cross-platform audio output library

Language:RustLicense:MITStargazers:115Issues:3Issues:4

EnhancedOnScreenStick

Provides an advanced virtual joystick compatible with Unity Input System/uGUI.

Language:C#License:MITStargazers:50Issues:3Issues:0

gum

A dialogue narrative scripting language that integrates with Murder Engine.

Language:C#License:MITStargazers:35Issues:5Issues:1

ComponentCacheGenerator

A source generator that automatically generates a cache of components for Unity.

Language:C#License:MITStargazers:27Issues:3Issues:0

BlenderCS

Scripting for Blender with C#

Language:C#Stargazers:21Issues:0Issues:0

update-loop-control

Simple game tick/loop manager for Unity.

Language:ShaderLabLicense:MITStargazers:3Issues:0Issues:0