josh-perry / bottle

My game framework written in Scopes

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Every game programmer eventually has the urge to create their own game engine. This is mine. It's written in Scopes, an experimental programming language. Learn more about it here: http://scopes.rocks/

Basic goals (for a first version):

  • Good enough for sprite based games
  • C API for use with different languages
  • can be combined with game code in a standalone executable (+ supporting shared libraries)

Examples can be found here: https://github.com/radgeRayden/bottle-examples

I will add more details once I'm bothered enough to do so.

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My game framework written in Scopes

License:MIT License


Languages

Language:Scala 89.9%Language:SuperCollider 8.5%Language:Python 1.6%