Nguyen Phi Hung's repositories

Language:C++License:NOASSERTIONStargazers:1Issues:1Issues:0

dccautomation

Library for external control of DCC applications, such as Autodesk Maya.

License:MITStargazers:0Issues:0Issues:0

docker-maya

Dockerfile for Maya

License:MITStargazers:0Issues:0Issues:0

Fabric-RBF

A Generic N Dimentions Radial Basis Interpolation solver in KL

Language:PythonLicense:BSD-3-ClauseStargazers:0Issues:0Issues:0
Stargazers:0Issues:0Issues:0

ngSkinTools

skinning plugin for Autodesk Maya

Language:C++Stargazers:0Issues:0Issues:0

Nimble

Communication bridge for remote Python in Maya

Language:PythonStargazers:0Issues:0Issues:0

pairedmq

Simple paired client/server RPC

Language:PythonLicense:MITStargazers:0Issues:0Issues:0

PBRMaterialCreator

Tool to load PBR map author in quixel or Substance and create PBR Indentical Vray Material

Language:MAXScriptLicense:MITStargazers:0Issues:0Issues:0

pymel

Python in Maya Done Right

Language:PythonLicense:NOASSERTIONStargazers:0Issues:0Issues:0

Red9_StudioPack

Red9 StudioPack for Maya

Language:PythonLicense:NOASSERTIONStargazers:0Issues:0Issues:0

SimtoSwayingBoneSystem

System create a Procedural Swaying Bone system and Simulation follow system and switching between the two

Language:MAXScriptLicense:MITStargazers:0Issues:0Issues:0

Skype4Py

Platform independent Python wrapper for the Skype Desktop API

Language:PythonLicense:BSD-3-ClauseStargazers:0Issues:0Issues:0
Language:PythonStargazers:0Issues:0Issues:0

SwayBoneManager

Collection of Tool to Create Bone/Helper in various ways, Set up Procedural Sway system for Bones.

Stargazers:0Issues:0Issues:0

USD

Universal Scene Description

Language:C++License:NOASSERTIONStargazers:0Issues:0Issues:0