Jose Moreno's repositories
THREE.js-PathTracing-Renderer
Real-time PathTracing with global illumination and progressive rendering, all on top of the Three.js WebGL framework. Click here for Live Demo: https://erichlof.github.io/THREE.js-PathTracing-Renderer/Geometry_Showcase.html
coding-interview-university
A complete computer science study plan to become a software engineer.
CPP-Programming
C++ Windows Command Line and GPU programming
HoudiniHowtos
Houdini recipe files repository.
PositionBasedDynamics
PositionBasedDynamics is a library for the physically-based simulation of rigid bodies, deformable solids and fluids.
ProceduralRays
Tool that creates animated ray meshes procedurally
RayTraceBVH
HLSL GPU ray tracer utilizing a BVH tree as an acceleration structure
Retro3DPipeline
A minimal example of a custom render pipeline with the Retro3D shader.
ShaderForge
Shader Forge 1.38 working for Unity 2018.3. Removed obsolete Substance ProceduralMaterial and ProceduralTexture references. Fixed Preview panel crashing.
sphFluid-1
An SPH fluid simulator for Unity
TV-Online-TDT-Spain
Lista de URLs de canales TDT de España
Unity-ML-Environments
This repository features game simulations as machine learning environments to experiment with deep learning approaches such as deep reinforcement learning inside of Unity.
vex_tutorial
:bookmark_tabs: A collection of code snippets and examples showing syntax and capabilities of VEX language inside SideFX Houdini
VolumetricLighting
Lighting effects implemented for the Adam demo: volumetric fog, area lights and tube lights
You-Dont-Know-JS
A book series on JavaScript. @YDKJS on twitter.