Project build on the Unity Game Engine and using C# programming language where I built an scalable game called "Laser Defender" following the guide in the Udemy course "Complete C# Unity Game Developer 2D" created by Ben Tristem, GameDev.tv Team and Rick Davidson.
The Game has 3 scenes: Start Menu, Game and Game Over but it can be added more scenes as levels with different Enemies prefabs and different Enemies Paths.
- Unity game Engine
- C# Programming Language
- Unity C# Libraries
- 👤GitHub: Jose Abel Ramirez
You can clone this code anytime and open the project with Unity. Also there's a compile version included for Windows.
In the folder "Build for Windows" there is a build version of the game for Windows.
https://quizzical-shaw-4359a5.netlify.app/
You can either copy the code with git clone or just do a git pull on your local environment.
Appreciate the teams at Udemy and the creators of the course Ben Tristem, GameDev.tv Team and Rick Davidson since allows me to learn a lot of C# and using the Unity Game Engine.
This project is MIT licensed.
Give a ⭐️ if you like this project!