Following the great Ray Tracing in One Weekend
Work in progress: 1 / 3 weekends
cargo run --release > image.ppm
There are some branches in the repo with more complex scene setups.
Rust raytracer in a weekend (more like a week)
Following the great Ray Tracing in One Weekend
Work in progress: 1 / 3 weekends
cargo run --release > image.ppm
There are some branches in the repo with more complex scene setups.