jonniek / raytracer

Rust raytracer in a weekend (more like a week)

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Raytracer in rust

Following the great Ray Tracing in One Weekend

Work in progress: 1 / 3 weekends

demo image

Running the raytracer

cargo run --release > image.ppm

There are some branches in the repo with more complex scene setups.

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Rust raytracer in a weekend (more like a week)


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