Jonas Sorgenfrei's repositories
AssetBrowser
An qt asset browser for applications like houdini/nuke/maya/blender
NukePluginManager
Manage Nuke Plugins by json files
HoudiniHDKTools
Houdini HDK Tools
VFX-UsdSurvivalGuide
A practical onboarding guide to OpenUSD for software developers and pipeline TDs.
PythonCLib
A CPP structure to create Python libraries (this is meant as a template)
ArduinoProjects
Collection of small research and development Arduino Projects
CMake_Setups
CMake Basics Setups for bigger Projects
Cryptomatte
Cryptomatte Nuke plugin, Fusion plugin, sample images, and specification
jonassorgenfrei
Config files for my GitHub profile.
LearnOpenGL
Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com
LUMACH-SphinxDemo
Based on: Sphinx Tutorial: https://www.sphinx-doc.org/en/master/tutorial/index.html
ModelTrain
Files & Scripts for Model Train System based on Arduino & Rocrail
Nuke-RemoveChannels
A plugin for the Foundry's Nuke. It allows manipulation of channels via regular expressions.
Pathtracer
Simple CPP Ray-/Pathtracer
pbrt-v4-scenes
Example scenes for pbrt-v4
ray-tracing-gems
Source Code for "Ray Tracing Gems: High-Quality and Real-Time Rendering with DXR and Other APIs" by Eric Haines and Tomas Akenine-Möller
Ray-Tracing-Gems-II
Source Code for "Ray Tracing Gems II: Next Generation Real-Time Rendering with DXR, Vulkan, and OptiX" by Adam Marrs, Peter Shirley, and Ingo Wald
ReadTheDocs-Tutorial
https://docs.readthedocs.io/en/stable/tutorial/index.html
VFX-UsdAssetResolver
Usd Asset Resolver Reference Implementations
zulip-desktop
Zulip Desktop client for Mac, Windows and Linux.