John Marinelli (johnmarinelli)

johnmarinelli

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Location:Munich

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John Marinelli's repositories

digital-harmony

3d effects using react-renderer-fiber. inspired by john whitney's "digital harmony" book

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react-three-renderer-fiber

Porting R3R to use React Fiber

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audiograph.xyz

A visual exploration of Pilotpriest's 2016 album, TRANS.

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avs

Sandbox for AV stuff

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cavy

An integration test framework for React Native.

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component-material

🧩 Compose modular materials in React

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DefinitelyTyped

The repository for high quality TypeScript type definitions.

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drei

🌭 useful helpers for react-three-fiber

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emission

React Native Components

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examples

Example projects that demonstrate how to use Expo APIs and integrate Expo with other popular tools

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FreeCAD

This is the official source code of FreeCAD, a free and opensource multiplatform 3D parametric modeler.

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koel

A personal music streaming server that works.

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MuseScore

MuseScore is an open source and free music notation software. For support, contribution, bug reports, visit MuseScore.org. Fork and make pull requests!

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qtwebkit

Qt Webkit

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react-native-cache

React Native LRU cache build on top of AsyncStorage

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react-native-facebook-login

React Native component wrapping the native Facebook SDK login button and manager

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react-native-firebase-starter

A basic react native app with react-native-firebase pre-integrated so you can get started quickly.

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react-postprocessing

📬 postprocessing for react-three-fiber

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react-three-fiber

👌A React-renderer for Three.js

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react-three-renderer

Render into a three.js canvas using React.

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react-three-renderer-example

Examples for react-three-renderer

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ShaderMaterialExtend

Extending built-in materials, instances of ShaderMaterial and shader objects of onBeforeCompile

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Sunset-Cyberspace

🎮👾Retro-runner Game made in Expo, Three.js, OpenGL, WebGL, Tween. 🕹

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theatre

Motion design editor for the web

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three.js

JavaScript 3D library.

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Water-And-Caustics

For the purpose of this project, we wanted to render a realistic simulation of an underwater scene. In particular we wanted to implement the behaviour of light in water which includes reflection, refraction, and also study how caustics are formed and simulated. We were inspired by Evan Wallace’s WebGL Water for the project as well.

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webpack

A bundler for javascript and friends. Packs many modules into a few bundled assets. Code Splitting allows for loading parts of the application on demand. Through "loaders", modules can be CommonJs, AMD, ES6 modules, CSS, Images, JSON, Coffeescript, LESS, ... and your custom stuff.

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winter-rush

Winter Rush mobile game source.

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zip.js

JavaScript library to zip and unzip files in the browser

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