John Marinelli's repositories
digital-harmony
3d effects using react-renderer-fiber. inspired by john whitney's "digital harmony" book
react-three-renderer-fiber
Porting R3R to use React Fiber
audiograph.xyz
A visual exploration of Pilotpriest's 2016 album, TRANS.
component-material
🧩 Compose modular materials in React
DefinitelyTyped
The repository for high quality TypeScript type definitions.
react-native-cache
React Native LRU cache build on top of AsyncStorage
react-native-facebook-login
React Native component wrapping the native Facebook SDK login button and manager
react-native-firebase-starter
A basic react native app with react-native-firebase pre-integrated so you can get started quickly.
react-postprocessing
📬 postprocessing for react-three-fiber
react-three-fiber
👌A React-renderer for Three.js
react-three-renderer
Render into a three.js canvas using React.
react-three-renderer-example
Examples for react-three-renderer
ShaderMaterialExtend
Extending built-in materials, instances of ShaderMaterial and shader objects of onBeforeCompile
Sunset-Cyberspace
🎮👾Retro-runner Game made in Expo, Three.js, OpenGL, WebGL, Tween. 🕹
Water-And-Caustics
For the purpose of this project, we wanted to render a realistic simulation of an underwater scene. In particular we wanted to implement the behaviour of light in water which includes reflection, refraction, and also study how caustics are formed and simulated. We were inspired by Evan Wallace’s WebGL Water for the project as well.
webpack
A bundler for javascript and friends. Packs many modules into a few bundled assets. Code Splitting allows for loading parts of the application on demand. Through "loaders", modules can be CommonJs, AMD, ES6 modules, CSS, Images, JSON, Coffeescript, LESS, ... and your custom stuff.
winter-rush
Winter Rush mobile game source.