John Connors (johnfredcee)

johnfredcee

Geek Repo

Company:Yet Another Games Company

Location:Newcastle-Upon-Tyne, United Kingdom

Home Page:http://badbyteblues.blogspot.com

Twitter:@johnfredcee

Github PK Tool:Github PK Tool

John Connors's repositories

UBrowse

Graphical UObject Broswer for Unreal Engine 5

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trivial-gui

Lisp GUI for OpenGL canvas using Vecto, and Glop

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pyglsl

OpenGL GLSL shader and geometry testbed via Pyglet

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fbxconverter

An Open-Source version of the now defunct Autodest FBX Converter

scons_template

Personal library of (reusable) Scons modules for detecting/adding libraries to the build environment, CMake style

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fulgurous

C++ 17 Open GL API / Testbed

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glop

Direct FFI bindings for OpenGL window and context management

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lispppredux

Revisiting implementing lisp in C++ with C++17

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qemesh

Quad edge mesh data structure in Python

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autotag

Go Program for invoking ctags on large codebases.

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BMFontToSpriteFont

AngelCode BMFont Loader Utility for MonoGame/FNA

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ccl

Clozure Common Lisp

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crunch

Command line texture packer created for Celeste.

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fbx-conv

Command line utility using the FBX SDK to convert FBX/Collada/Obj files to a custom text/binary format for static, keyframed and skinned meshes.

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FbxPipeline

Yet another FBX exporter with flatbuffers serialization, goes with the Viewer (https://github.com/VladSerhiienko/Viewer, WIP).

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fontstash

A dynamic font glyph cache for OpenGL 1, 2, 3 and 4.

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johnfredcee.github.io

A blog for my coding adventures

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libgdx_blender_g3d_exporter

Blender exporter to create G3D text files. The G3D format is a 3D model document format compatible with the LibGDX framework.

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meistravimas

Successor to the Bricolage engine. C++/Scheme hybrid engine with live coding possibilities.

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MGConsole

Interactive Debugging Console for Monogame

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MGInput

Monogame Input Handling library

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MGUtilities

Utility functions and datatypes for Monogame

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MonoGame

One framework for creating powerful cross-platform games.

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pyeuclid

2D and 3D maths module for Python

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simplui

Lightweight GUI toolkit for pyglet.

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SpriteFontPlus

MonoGame/FNA Library that extends functionality of the SpriteFont.

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StbImageSharp

C# port of the stb_image.h modified for use in my personal monorepo

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StbTrueTypeSharp

C# port of stb_truetype.h

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XNAssets

Alternative to MonoGame Content Pipeline that loads raw assets.

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