Johan Klokkhammer Helsing's repositories
bevy_pancam
A bevy plugin for panning orthographic cameras
extreme_bevy
A low-latency multiplayer action game, showcasing how to implement p2p connections and rollback networking in a web browser.
bevy_web_asset
Bevy asset loader that transparently supports loading over http(s)
noisy_bevy
Simple stupid noise primitives for WGSL and Rust (glam/bevy types)
bevy_crossbeam_event
Trigger Bevy events from crossbeam channels
bevy_roll_safe
Rollback-safe implementations and utilities for Bevy Engine
bevy_sparse_grid_2d
An opinionated 2D sparse grid made for use with Bevy. For storing and querying entities
bevy_trauma_shake
A Bevy plugin for shaking 2d cameras
bevy_lospec
Asset loader plugin for Bevy that adds support for lospec color palette formats
bevy_touch_stick
An analog touch screen joystick that pretends to be a bevy gamepad
bevy_wasm_pack
Super-opinionated tool that will try to make a shippable wasm file of a bevy app with a minimum amount of setup
bevy_xpbd_jondolf
2D and 3D physics engine based on Extended Position Based Dynamics for bevy.
johanhelsing.github.io
Johan Helsings github page
bevy_particle_systems
A Particle System implementation for Bevy
bevy_titan
Spritesheet manifest loader
bevy_tweening
Tweening animation plugin for the Bevy game engine.
rust-gamedev.github.io
The repository for https://gamedev.rs
virtual_joystick
Bevy virtual Joystick for mobile games (Works with mouse on desktop)
wasm-server-runner
cargo run for the browser