Joe Wheater's starred repositories
WaveFunctionCollapse
Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics
guid-based-reference
A component for giving Game Objects a GUID and a class to create references to objects in any Scene by GUID
wake-on-lan
Sending magic packets and performing IP address operations.
cool-retro-term
A good looking terminal emulator which mimics the old cathode display...
planetary-factsheet
Nasa's planetary factsheet in JSON format
kode80CloudsUnity3D
A realtime volumetric cloud rendering solution for Unity3D.
UnityComputeShaderTest
Unity Compute Shader Realtime Ray Tracing
GPU-GEMS-NBody-Simulation
A NBody simulation in Unity
UnityMassSpringSystem
Mass spring system implemented using compute shaders in Unity.
Unity-GPU-Boids
GPU powered boids with multiple implementations
Terrain-Topology-Algorithms
Terrain topology algorithms in Unity
TheParallaxView
Depth illusion by 3D head tracking on iPhone X
ScreenSwipe
ScrollRect that snaps pages to screen size. Used in production for Blackout Rugby Manager https://store.steampowered.com/app/1157960/Blackout_Rugby_Manager/
librealsense
Intel® RealSense™ SDK
UnityVolumeRendering
A simple example of Volume Rendering for Unity.
UnityWaterSurface
Water Surface Simulation using CutomRenderTexture in Unity 2017.1
Generic-Raymarch-Unity
An experiment in distance field raymarching that interacts with standard mesh-based objects. Made in Unity.
VolumetricLights
Volumetric Lights for Unity
AdamPlaneReflection
Planar reflection effect from the Adam Interior Environment package.
SplinesGPU
various spline algorithms computed on the GPU
particulate-medusae
Soft body jellyfish simulation.
KinoIsoline
Isoline image effect for Unity