jockeyc's starred repositories
tinyrenderer
A brief computer graphics / rendering course
OpenXR-Eye-Trackers
An OpenXR API layer to add eye tracking support for Quest Pro, HP Reverb G2 Omnicept and more.
ToyRenderPipeline
Custom deferred render pipeline with Unity SRP(Scriptable Render Pipeline)
unity-ray-marching
Ray marching sandbox
anything_about_game
A wonderful list of Game Development resources.
AboutGameEngineGraphics
主要是个人收集的一些游戏相关的渲染知识和白嫖圣地
LLM-scientific-feedback
Can large language models provide useful feedback on research papers? A large-scale empirical analysis.
MixedRealityToolkit-Unity
This repository holds the third generation of the Mixed Reality Toolkit for Unity. The latest version of the MRTK can be found here.
UnityShaderMagicBook
知乎专栏“UnityShader魔法书”代码库,作为一个共享着色器代码的地方,所有在专栏文章中出现过的着色器都会收录在这里。
SimpleOctree
A simple octree with good commenting for learning how octrees work.
Real-Time-Rendering-4th-Bibliography-Collection
Real-Time Rendering 4th (RTR4) 参考文献合集典藏 | Collection of <Real-Time Rendering 4th (RTR4)> Bibliography / Reference
rust-course
“连续六年成为全世界最受喜爱的语言,无 GC 也无需手动内存管理、极高的性能和安全性、过程/OO/函数式编程、优秀的包管理、JS 未来基石" — 工作之余的第二语言来试试 Rust 吧。<<Rust语言圣经>>拥有全面且深入的讲解、生动贴切的示例、德芙般丝滑的内容,甚至还有JS程序员关注的 WASM 和 Deno 等专题。这可能是目前最用心的 Rust 中文学习教程 / Book
pytorch-CycleGAN-and-pix2pix
Image-to-Image Translation in PyTorch
MixedRealityToolkit-Unity
This repository is for the legacy Mixed Reality Toolkit (MRTK) v2. For the latest version of the MRTK please visit https://github.com/MixedRealityToolkit/MixedRealityToolkit-Unity
Andrew-NG-Meachine-Learning
coursera中Andrew Ng的meachine learning的所有编程测验的原文件
ailearning
AiLearning:数据分析+机器学习实战+线性代数+PyTorch+NLTK+TF2
Game-Programmer-Study-Notes
:anchor: 我的游戏程序员生涯的读书笔记合辑。你可以把它看作一个加强版的Blog。涉及图形学、实时渲染、编程实践、GPU编程、设计模式、软件工程等内容。Keep Reading , Keep Writing , Keep Coding.