João Henrique Machado Silva (joaoh82)

joaoh82

Geek Repo

Location:Rotterdam, ZH - Netherlands

Home Page:https://thepolyglotprogrammer.com/

Twitter:@joaoh82

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goinggoDOTio

João Henrique Machado Silva's starred repositories

nodebased-job-queueing-system

A Node-Based, thread-safe and synchronous Job Queueing System for Godot

Language:GDScriptLicense:MITStargazers:9Issues:0Issues:0

FlaxEngine

Flax Engine – multi-platform 3D game engine

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TrailRenderer

A trail/ribbon renderer for Godot similar to Unity's TrailRenderer

Language:C#License:MITStargazers:15Issues:0Issues:0

the-mirror

The open-source Roblox & UEFN alternative giving you freedom to own what you create. An all-in-one, real-time, collaborative game development platform built on Godot.

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aiac

Artificial Intelligence Infrastructure-as-Code Generator.

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Godot4-OpenAnimationLibraries

Ready-to-use Animation libraries to retarget to bones in Godot4

Stargazers:206Issues:0Issues:0

godot-proposals

Godot Improvement Proposals (GIPs)

License:MITStargazers:1059Issues:0Issues:0

fsm-godot

Node Based Finite State Machine for Godot

Language:GDScriptLicense:MITStargazers:7Issues:0Issues:0

phantom-camera

👻🎥 Control the movement and dynamically tween 2D & 3D cameras. Built for Godot 4. Inspired by Cinemachine.

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DagorEngine

Dagor Engine and Tools source code from Gaijin Games KFT

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godot-jolt

Godot Jolt is a Godot extension that integrates the Jolt physics engine

Language:C++License:MITStargazers:1795Issues:0Issues:0

JoltPhysics

A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.

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merge-branches

github action to merge branches

License:Apache-2.0Stargazers:2Issues:0Issues:0

screen_console

Screen Console is a logging tool made for Godot 4 that allows you to print messages to the screen for debugging and development purposes.

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ScreenToGif

🎬 ScreenToGif allows you to record a selected area of your screen, edit and save it as a gif or video.

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dialogic

💬 Create Dialogs, Visual Novels, RPGs, and manage Characters with Godot to create your Game!

Language:GDScriptLicense:MITStargazers:3449Issues:0Issues:0

gdscript-interfaces

GDScript implementation of interfaces for Godot.

Language:GDScriptLicense:MITStargazers:43Issues:0Issues:0

CorgiEngineExtensions

Corgi Engine extensions created by the community

Language:C#License:MITStargazers:254Issues:0Issues:0

rust-gpu

🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧

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BakingSheet

Easy datasheet management for C# and Unity. Supports Excel, Google Sheet, JSON and CSV format.

Language:C#License:MITStargazers:303Issues:0Issues:0

gdnative

Rust bindings for Godot 3

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ALS-Refactored

Completely reworked and improved C++ version of Advanced Locomotion System V4.

Language:C++License:MITStargazers:871Issues:0Issues:0

ue5coro

A gameplay-focused C++17/20 coroutine implementation for Unreal Engine 5.

Language:C++License:BSD-3-Clause-ClearStargazers:525Issues:0Issues:0

space_invaders

Space Invaders based game developed with Rust and Bevy Engine

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NurtEngine

My own game engine developed from scratch

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jumpy

Tactical 2D shooter in fishy pixels style. Made with Rust-lang 🦀 and Bevy 🪶

Language:RustLicense:NOASSERTIONStargazers:1570Issues:0Issues:0

vx_bevy

🧊 Voxel engine prototype made with the bevy game engine. Serves as a playground for experimenting with voxels, terrain generation, and bevy.

Language:RustLicense:MITStargazers:255Issues:0Issues:0

block-mesh-rs

Generate voxel block meshes in Rust.

Language:RustLicense:MITStargazers:182Issues:0Issues:0

rudolfs

A high-performance, caching Git LFS server with an AWS S3 and local storage back-end.

Language:RustLicense:MITStargazers:352Issues:0Issues:0

cxx

Safe interop between Rust and C++

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