jmmut's repositories
bioengineer
Game about automating terraformation in 3D maps, ant-style.
jmmut.github.io
Personal blog
eva-pipeline
Pipeline for the European Variation Archive, implemented using Luigi from Spotify (https://github.com/spotify/luigi)
vcf-validator
Validator for VCF implemented using C++11
cabezazo
Making a game in a week or less: week 1
conan-io.github.io
Conan's Blog
contig-alias
Service to provide synonyms of chromosome/contig identifiers
corporation_slayer
Game about fighting dystopian capitalism, one jump at a time.
double-clicker
Small clicker game
eva-accession
EVA non-human variant accessioning service
hello_repl_completion
experimenting with a interactive REPL completions
hello_rust_from_js
minimal experiments about calling rust from js
juquad
jmmut's utilities for Macroquad
metadata-ws
Generic REST API for submission metadata objects (usable by AMP T2D, EGA and EVA)
orthomagnet
minimal board game
pipes-rs
Rust implementation of my language Pipes
postgres-transactions
simulation of race conditions to understand why a transaction in ebivariation/accession-commons was ignored
rust-gamedev.github.io
The repository for https://gamedev.rs
source_location
cross-platform source_location for c++98 to c++20
streaming_log_test
Proof of concept of an endpoint that sends updates as work is being completed.
variation-commons
Library of core components to be used from multiple EBI Variation projects
vehicles
Simulation of Braitenberg vehicles