2D Platform-Fighting Game written in C++11 / Python
- knockback not balanced (too low)
- death not possible
- Pedro Panda's hitbox is too big
- Pedro Panda's UpB and DownB not handled
- Poney's DownA not handled
- demo - small demo written to present EUSDAB
- scripts - various scripts used in development
- include - header files
- src - source files
- tests - executable tests (all built with CMake)
- assets - images, sounds, etc...
- lib - SFML binaries
EUSDAB is build with CMake
- Boost 1.4+
- SFML 2.0+
- SFML dependencies :
- pthread
- opengl
- xlib
- xrandr
- freetype
- glew
- jpeg
- sndfile
- openal
If you have any trouble building, check here for more details on SFML's requirements.
cd /path/to/eusdab
cmake . # for a basic build (adds temp CMake files in the project tree)
mkdir build && cd build && cmake .. # for an out-of-source build
make eusdab # or just "make" if you want to build all the tests