jeremy's repositories
DirectXTex-texconv-with-premultiplied-alpha
DirectXTex's texconv utility with an option to premultiply color by alpha
EmptyProject
My base for empty projects
blog
My personal blog: http://danglingpointers.com
EASTL
EASTL stands for Electronic Arts Standard Template Library. It is an extensive and robust implementation that has an emphasis on high performance.
im3d
Immediate mode rendering and 3d gizmos.
imgui
Dear ImGui: Bloat-free Immediate Mode Graphical User interface for C++ with minimal dependencies
ltalloc
LightweighT Almost Lock-Less Oriented for C++ programs memory allocator
MGE-XE
Morrowind Graphics Extender XE; distant views and improved graphics for Morrowind
old-blogbd
My old webcomic blog archive.
openmw
OpenMW is an open-source open-world RPG game engine that supports playing Morrowind.
plywood
A cross-platform C++ framework: https://plywood.arc80.com/
rpmalloc-benchmark
Benchmarks for our memory allocator
str
Simple C++ string type with an optional local buffer
subprocess.h
🐜 single header process launching solution for C and C++
TonicTones
Very old student project. A tonemapping program.
WindowsHModular
A modular Windows.h Header. Licensed under Public Domain & MIT.