jinnyleeis's repositories
Adria-DX12
Rendergraph-based graphics engine written in C++ using DirectX12
BoatAttack
Demo Project using the Universal RP from Unity3D
creative-coding
javascript(p5js)/java(processing)_based_artwork_2023/9-12
DevQuest
3기 데브 주니어의 1차 과제 제출 리포 (9/26~10/6)
filament
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
game-programming-patterns-demo
A repo of small demos that assemble some of the well-known design patterns in Unity development to support the ebook "Level up your code with game programming patterns"
Qualisys-Unity-SDK
Unity package for the C# (.NET) implementation of the real-time protocol for Qualisys Track Manager
THREE.Multiplayer
🤼♂️ A boilerplate server and client setup for Three.js multiplayer using Socket.io
UnityURP-shader-
Fur shader forked + 개인 작업