jinminglee's repositories
aspnetcore
ASP.NET Core is a cross-platform .NET framework for building modern cloud-based web applications on Windows, Mac, or Linux.
ast-grep
⚡A CLI tool for code structrual search, lint and rewriting. Written in Rust
astc-encoder
The Arm ASTC Encoder, a compressor for the Adaptive Scalable Texture Compression data format.
Babylon.js
Babylon.js is a powerful, beautiful, simple, and open game and rendering engine packed into a friendly JavaScript framework.
castle
A structured database with a local web service to edit it
Catch2
A modern, C++-native, test framework for unit-tests, TDD and BDD - using C++14, C++17 and later (C++11 support is in v2.x branch, and C++03 on the Catch1.x branch)
cocos-engine
Cocos simplifies game creation and distribution with Cocos Creator, a free, open-source, cross-platform game engine. Empowering millions of developers to create high-performance, engaging 2D/3D games and instant web entertainment.
cocos2d-x
Cocos2d-x is a suite of open-source, cross-platform, game-development tools utilized by millions of developers across the globe. Its core has evolved to serve as the foundation for Cocos Creator 1.x & 2.x.
CppAst.NET
CppAst is a .NET library providing a C/C++ parser for header files powered by Clang/libclang with access to the full AST, comments and macros
eventpp
Event Dispatcher and callback list for C++
filament
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
glm
OpenGL Mathematics (GLM)
Graphics
Unity Graphics - Including Scriptable Render Pipeline
hello_imgui
Hello, Dear ImGui: cross-platform Gui apps for Windows / Mac / Linux / iOS / Android / Emscripten with the simplicity of a "Hello World" app
HImGuiEditor
ImGuiEditor, The purpose is to make editing ImGui clearer and easier for users. thus speeding up development
imgui-editor
No-code UI creating software for ImGui. Create an interface for your application with the convenience of Figma and the functionality of Photoshop.
imgui_test_engine
Dear ImGui Tests & Automation Engine
jd-cli
Command line Java Decompiler
jpexs-decompiler
JPEXS Free Flash Decompiler
KTX-Software
KTX (Khronos Texture) Library and Tools
LuaBridge3
A lightweight, dependency-free library for binding Lua to C++
pbrt-v4
Source code to pbrt, the ray tracer described in the forthcoming 4th edition of the "Physically Based Rendering: From Theory to Implementation" book.
referencesource
Source from the Microsoft .NET Reference Source that represent a subset of the .NET Framework
sol2
Sol3 (sol2 v3.0) - a C++ <-> Lua API wrapper with advanced features and top notch performance - is here, and it's great! Documentation:
spine-runtimes
2D skeletal animation runtimes for Spine.
SPIRV-Cross
SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.
tracy
Frame profiler
zstd
Zstandard - Fast real-time compression algorithm