jinminglee's repositories

aspnetcore

ASP.NET Core is a cross-platform .NET framework for building modern cloud-based web applications on Windows, Mac, or Linux.

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ast-grep

⚡A CLI tool for code structrual search, lint and rewriting. Written in Rust

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astc-encoder

The Arm ASTC Encoder, a compressor for the Adaptive Scalable Texture Compression data format.

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Babylon.js

Babylon.js is a powerful, beautiful, simple, and open game and rendering engine packed into a friendly JavaScript framework.

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castle

A structured database with a local web service to edit it

License:ISCStargazers:0Issues:0Issues:0

Catch2

A modern, C++-native, test framework for unit-tests, TDD and BDD - using C++14, C++17 and later (C++11 support is in v2.x branch, and C++03 on the Catch1.x branch)

License:BSL-1.0Stargazers:0Issues:0Issues:0

cocos-engine

Cocos simplifies game creation and distribution with Cocos Creator, a free, open-source, cross-platform game engine. Empowering millions of developers to create high-performance, engaging 2D/3D games and instant web entertainment.

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cocos2d-x

Cocos2d-x is a suite of open-source, cross-platform, game-development tools utilized by millions of developers across the globe. Its core has evolved to serve as the foundation for Cocos Creator 1.x & 2.x.

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CppAst.NET

CppAst is a .NET library providing a C/C++ parser for header files powered by Clang/libclang with access to the full AST, comments and macros

License:BSD-2-ClauseStargazers:0Issues:0Issues:0

eventpp

Event Dispatcher and callback list for C++

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filament

Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2

License:Apache-2.0Stargazers:0Issues:0Issues:0

glm

OpenGL Mathematics (GLM)

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Graphics

Unity Graphics - Including Scriptable Render Pipeline

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hello_imgui

Hello, Dear ImGui: cross-platform Gui apps for Windows / Mac / Linux / iOS / Android / Emscripten with the simplicity of a "Hello World" app

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HImGuiEditor

ImGuiEditor, The purpose is to make editing ImGui clearer and easier for users. thus speeding up development

License:MITStargazers:0Issues:0Issues:0
License:MITStargazers:0Issues:0Issues:0

imgui-editor

No-code UI creating software for ImGui. Create an interface for your application with the convenience of Figma and the functionality of Photoshop.

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imgui_test_engine

Dear ImGui Tests & Automation Engine

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jd-cli

Command line Java Decompiler

License:GPL-3.0Stargazers:0Issues:0Issues:0

jpexs-decompiler

JPEXS Free Flash Decompiler

License:GPL-3.0Stargazers:0Issues:0Issues:0

KTX-Software

KTX (Khronos Texture) Library and Tools

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LuaBridge3

A lightweight, dependency-free library for binding Lua to C++

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pbrt-v4

Source code to pbrt, the ray tracer described in the forthcoming 4th edition of the "Physically Based Rendering: From Theory to Implementation" book.

License:Apache-2.0Stargazers:0Issues:0Issues:0
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referencesource

Source from the Microsoft .NET Reference Source that represent a subset of the .NET Framework

License:MITStargazers:0Issues:0Issues:0

sol2

Sol3 (sol2 v3.0) - a C++ <-> Lua API wrapper with advanced features and top notch performance - is here, and it's great! Documentation:

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spine-runtimes

2D skeletal animation runtimes for Spine.

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SPIRV-Cross

SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.

License:Apache-2.0Stargazers:0Issues:0Issues:0

tracy

Frame profiler

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zstd

Zstandard - Fast real-time compression algorithm

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