Junqi Jin's repositories
AlphaZero_Gomoku
An implementation of the AlphaZero algorithm for Gomoku (also called Gobang or Five in a Row)
DeepMind-Atari-Deep-Q-Learner
The original code from the DeepMind article + my tweaks
learning-from-human-preferences
Reproduction of OpenAI and DeepMind's "Deep Reinforcement Learning from Human Preferences"
MicroMachine
Starcraft 2 Bot
minigo
An open-source implementation of the AlphaGoZero algorithm
pysc2
StarCraft II Learning Environment
pysc2-examples
StarCraft II - pysc2 Deep Reinforcement Learning Examples
pysc2-tutorial
Tutorials for building a PySC2 bot
reaver-pysc2
Reaver: StarCraft II Deep Reinforcement Learning Agent. Modular DRL framework. Works with Gym, Atari, and MuJoCo as well.
reinforcement-learning
Implementation of Reinforcement Learning Algorithms. Python, OpenAI Gym, Tensorflow. Exercises and Solutions to accompany Sutton's Book and David Silver's course.
rlb-dp
Real-Time Bidding by Reinforcement Learning in Display Advertising
RocAlphaGo
An independent, student-led replication of DeepMind's 2016 Nature publication, "Mastering the game of Go with deep neural networks and tree search" (Nature 529, 484-489, 28 Jan 2016), details of which can be found on their website https://deepmind.com/publications.html.
StanfordTFlearn
learn tensorflow based on Stanford CS 20SI: Tensorflow for Deep Learning Research
tensorflow
Computation using data flow graphs for scalable machine learning