Junqi Jin (jinjunqi)

jinjunqi

Geek Repo

Company:THU BigEye

Location:Beijing

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Junqi Jin's repositories

Ad-papers

Papers on Computational Advertising

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AlphaZero_Gomoku

An implementation of the AlphaZero algorithm for Gomoku (also called Gobang or Five in a Row)

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baselines

OpenAI Baselines: high-quality implementations of reinforcement learning algorithms

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DeepMind-Atari-Deep-Q-Learner

The original code from the DeepMind article + my tweaks

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Horizon

A platform for Applied Reinforcement Learning (Applied RL)

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learning-from-human-preferences

Reproduction of OpenAI and DeepMind's "Deep Reinforcement Learning from Human Preferences"

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maddpg

Implementation of Multi-Agent Deep Deterministic Policy Gradients

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MicroMachine

Starcraft 2 Bot

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minigo

An open-source implementation of the AlphaGoZero algorithm

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pysc2

StarCraft II Learning Environment

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pysc2-examples

StarCraft II - pysc2 Deep Reinforcement Learning Examples

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pysc2-tutorial

Tutorials for building a PySC2 bot

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reaver-pysc2

Reaver: StarCraft II Deep Reinforcement Learning Agent. Modular DRL framework. Works with Gym, Atari, and MuJoCo as well.

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reinforcement-learning

Implementation of Reinforcement Learning Algorithms. Python, OpenAI Gym, Tensorflow. Exercises and Solutions to accompany Sutton's Book and David Silver's course.

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rlb-dp

Real-Time Bidding by Reinforcement Learning in Display Advertising

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RocAlphaGo

An independent, student-led replication of DeepMind's 2016 Nature publication, "Mastering the game of Go with deep neural networks and tree search" (Nature 529, 484-489, 28 Jan 2016), details of which can be found on their website https://deepmind.com/publications.html.

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StanfordTFlearn

learn tensorflow based on Stanford CS 20SI: Tensorflow for Deep Learning Research

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tensorflow

Computation using data flow graphs for scalable machine learning

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