Michaël Jimenez (jimmikaelkael)

jimmikaelkael

Geek Repo

Location:France

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ps2dev

Michaël Jimenez's repositories

multi-layer-perceptron

This is small example of the Multi Layer Perceptron implemented in Java. It can be used for educational purpose or experiments on this kind of neural networks. In this example the neural network will learn the XOR logical gate.

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simbad

Simbad is a Java 3d robot simulator for scientific and educationnal purposes. It is mainly dedicated to researchers/programmers who want a simple basis for studying Situated Artificial Intelligence, Machine Learning, and more generally AI algorithms, in the context of Autonomous Robotics and Autonomous Agents. It is not intented to provide a real world simulation and is kept voluntarily readable and simple. Simbad enables programmers to write their own robot controller, modify the environment and use the available sensors. Don't think of it as a finite product but merely as an opened framework to test your own ideas.

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UnityCustomShaders

My custom set of Standard Unity3D (v5+) shaders as used in my current game in development: https://twitter.com/hauntedoutbreak

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GLSL-playground

Just me playing with GLSL shaders on procedural terrain generation directly on the GPU.

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Glowstone

An open-source server for the Bukkit Minecraft modding interface.

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mysql-batchSQLexecute

A MySQL stored routine that execute some SQL statements passed as parameter.

ps3mca-tool

This project aim to create a PC command line tool for the PlayStation 3 Memory Card Adaptor (CECHZM1) allowing users to manage their PS2 memory cards and more, like building a FMCB like hack directly from the PC.

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AOFX

DirectX 11 library that provides a scalable and GCN-optimized ambient occlusion (AO) solution

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BungeePerms

a permissions plugin for BungeeCord

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D3DSamples

Direct3D feature samples

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Glowkit

A continuation of Bukkit for use with Glowstone.

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Glowstone-BiomeGen

Some attempts at a biome grid generation for Glowstone.

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GlowstonePlusPlus

The enhanced Glowstone fork with an emphasis on performance, control and compatibility.

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LampControl

Quickly and easily turn on Minecraft Lamps

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MLAA11

AMD morphological anti-aliasing (MLAA) sample based on DirectX 11

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NVIDIAHairWorksIntegration

Unity port of Nvidia's HairWorks.

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RhoMobileApplication1

Just a RhoMobile test

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SeparableFilter11

AMD separable filter sample based on DirectX 11

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SMAA-Unity

A highly customizable implementation of Subpixel Morphological Antialiasing for Unity3D.

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Sponge

A Forge implementation of the Sponge API

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SpongeAPI

A Minecraft plugin API (not including an implementation)

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SSAA11

AMD supersample anti-aliasing (SSAA) sample based on DirectX 11

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Teams

Do you want to team with a buddy? Then this is the plugin for you!

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worldguard

Protect Minecraft servers, protect areas, and solve problems

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ZoneReset

Reset zones, refill chests, change spawns, etc...

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