jgremlich's repositories
CustomComputeShaderUE5
The minimal source code for adding and using a custom compute shader in Unreal Engine 5.
MIT000
oreon-engine
OpenGL/Vulkan Java 3D Engine
GPL-3.0000
GLFFT_VS
A C++11/OpenGL library for the Fast Fourier Transform
MIT000
glTFSample
A simple demo to show off the capabilities of the Cauldron framework
MIT000
GraphicsEngine
Learning DirectX programming
Language:C++000
VanguardsFrontEnd
Front end (js) for vanguards stat tracker
Language:JavaScript000
Language:Mathematica000
ramshorn-tools
The tools are EXTREMELY connected in an attempt to unify Autodesk Maya and Side Effects Houdini into a seamless pipeline. As such, almost all of the scripts and tools will rely on the project environment script.
Language:Python000