jgkim's repositories
Bogus
:card_index: A simple fake data generator for C#, F#, and VB.NET. Based on and ported from the famed faker.js.
CleanArchitecture
Clean Architecture Solution Template for .NET 7
DotRecast
C# Recast Detour is a navigation mesh toolkit for games, Unity3D and servers.
grpc-dotnet-unity
Custom HttpClientHandler to enable grpc-dotnet client in Unity via HTTP2.
gRPC-SupportChat
Simple .NET 6 console application that uses the gRPC framework to handle the messages between client and server.
GrpcWpfSample
gRPC sample WPF/Console apps in C#
Humanizer
Humanizer meets all your .NET needs for manipulating and displaying strings, enums, dates, times, timespans, numbers and quantities
MagicOnion
Unified Realtime/API framework for .NET platform and Unity.
Mirror
#1 Open Source Unity Networking Library
MY.OnionArchitecture
Türkçe kaynağa destek olması amacıyla mini makaleler ve uygulama örnekleri ile oluşturulmuş bir Onion Architecture Projesidir.
naming-convention
Templates for naming convention - TSQL, JavaScript, C#, R, Python, Powershell
NBomber
Modern and flexible load testing framework for Pull and Push scenarios, designed to test any system regardless a protocol (HTTP/WebSockets/AMQP etc) or a semantic model (Pull/Push).
Netcode.IO.NET
A pure managed C# implementation of the Netcode.IO spec
NetCoreServer
Ultra fast and low latency asynchronous socket server & client C# .NET Core library with support TCP, SSL, UDP, HTTP, HTTPS, WebSocket protocols and 10K connections problem solution
recastnavigation
Navigation-mesh Toolset for Games
run-aspnetcore-microservices
Microservices on .Net platforms which used Asp.Net Web API, Docker, RabbitMQ, MassTransit, Grpc, Ocelot API Gateway, MongoDB, Redis, PostgreSQL, SqlServer, Dapper, Entity Framework Core, CQRS and Clean Architecture implementation. Also includes Cross-Cutting concerns like Implementing Centralized Distributed Logging with Elasticsearch, Kibana
SocketIOSharp
C# implementation of Socket.IO protocol revision 4 client and server.
SuperSocket
SuperSocket is a light weight, cross platform and extensible socket server application framework.
Ulid
Fast .NET C# Implementation of ULID for .NET Core and Unity.
UniRx
Reactive Extensions for Unity
UniTask
Provides an efficient allocation free async/await integration for Unity.
Unity_PopupUI
Unity Popup UI package
websocket-sharp
A C# implementation of the WebSocket protocol client and server
xNode
Unity Node Editor: Lets you view and edit node graphs inside Unity
ZLogger
Zero Allocation Text/Strcutured Logger for .NET and Unity, built on top of a Microsoft.Extensions.Logging.