Jesse Roffel's repositories
HerosAdventure
RocA12 End Project. A small open world game with RPG elements such as multiple combat styles, fighting small enemies, npc's, quests system with the end objective: beating the boss. This project is a Unity 5.4.1 C# Game.
WeddingProject
Little project as a present
Unity-GoogleDriveTools
Unity Editor/Runtime Tools I have created related to interacting and uploading/downloading google drive items
Unreal-Maze-Generator
Personal project where I implement maze generation algorithms and provide traversal visualisations
BUas-ExplosionGame
Small C++ game with OpenGL and SDL 2.0
GameJam-PaintingEffect
Gamejam project with the goal of creating a paint like game.
OrigamKenobi
Gamejam project where we create a small fighting game using an origami style.
ShootingFairGame
One of my first Unity 3D games written in C#. During June of 2016 I wanted to get familiar with more popular game engines and created and was inspired by fun-fair games, and thus created a shooting range game where you compete for the best score.
Winsock2Chatbox
Personal development project: The goal of this project is to get a better understand of networking topics such as sockets, packets and Winsock2 implementation and memory allocation and usage.