jespino / mattermost-plugin-stl-preview-copy

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Plugin Starter Template CircleCI branch

This plugin serves as a starting point for writing a Mattermost plugin. Feel free to base your own plugin off this repository.

To learn more about plugins, see our plugin documentation.

Getting Started

Use GitHub's template feature to make a copy of this repository by clicking the "Use this template" button.

Alternatively shallow clone the repository matching your plugin name:

git clone --depth 1 https://github.com/mattermost/mattermost-plugin-starter-template com.example.my-plugin

Note that this project uses Go modules. Be sure to locate the project outside of $GOPATH.

Edit plugin.json with your id, name, and description:

{
    "id": "com.example.my-plugin",
    "name": "My Plugin",
    "description": "A plugin to enhance Mattermost."
}

Build your plugin:

make

This will produce a single plugin file (with support for multiple architectures) for upload to your Mattermost server:

dist/com.example.my-plugin.tar.gz

Development

To avoid having to manually install your plugin, build and deploy your plugin with login credentials:

export MM_SERVICESETTINGS_SITEURL=http://localhost:8065
export MM_ADMIN_USERNAME=admin
export MM_ADMIN_PASSWORD=password
make deploy

or with a personal access token:

export MM_SERVICESETTINGS_SITEURL=http://localhost:8065
export MM_ADMIN_TOKEN=j44acwd8obn78cdcx7koid4jkr
make deploy

If developing a plugin with a webapp, watch for changes and deploy those automatically:

export MM_SERVICESETTINGS_SITEURL=http://localhost:8065
export MM_ADMIN_TOKEN=j44acwd8obn78cdcx7koid4jkr
make watch

Q&A

How do I make a server-only or web app-only plugin?

Simply delete the server or webapp folders and remove the corresponding sections from plugin.json. The build scripts will skip the missing portions automatically.

How do I include assets in the plugin bundle?

Place them into the assets directory. To use an asset at runtime, build the path to your asset and open as a regular file:

bundlePath, err := p.API.GetBundlePath()
if err != nil {
    return errors.Wrap(err, "failed to get bundle path")
}

profileImage, err := ioutil.ReadFile(filepath.Join(bundlePath, "assets", "profile_image.png"))
if err != nil {
    return errors.Wrap(err, "failed to read profile image")
}

if appErr := p.API.SetProfileImage(userID, profileImage); appErr != nil {
    return errors.Wrap(err, "failed to set profile image")
}

How do I build the plugin with unminified JavaScript?

Use make dist-debug and make deploy-debug in place of make dist and make deploy to configure webpack to generate unminified Javascript.

About

License:Apache License 2.0


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