jeremymccurdy's repositories
Active-Ragdolls-Unity
This displays how to create and Active Ragdoll [Physics Based Character] in unity.
alex
Catch insensitive, inconsiderate writing
arbitrary-image-stylization-tfjs
Arbitrary style transfer using TensorFlow.js
BotW-ToonShader
A recreation of Zelda: Breath of the Wild's toon shader in Unity, using Shader Graph
common-words
visualise rare words
flump
Exports Flash .FLAs to GPU-friendly formats
Grapple-Effect
An example of a simple grapple effect in Unity
Harmony
A library for patching, replacing and decorating .NET and Mono methods during runtime
LimbHacker
Limb Hacker cuts skinned mesh characters in Unity3D.
Materialize
Materialize is a program for converting images to materials for use in video games and whatnot
readability
visualise readability
roadbuilder
Easy-to-build realistic roads in Unity. Foundation of any simcity game.
short-words
visualise lengthy words
swatchr
A color palette management system for Unity
Terrain-Topology-Algorithms
Terrain topology algorithms in Unity
tiles-gan
Generating 2D map tiles with Generative Adversarial Network (GAN)
tinacms.org
Organization site for general info, documentation, blogs & contribution guidelines.
UniRx
Reactive Extensions for Unity
Unity-Card-UI
Card style UI elements for Unity
Unity-Juice-UI
A juicy system for tweening Unity3D sprites, UI elements, colors, and more. Works for Unity 5.x and 2018.x/2019.x
Unity-ScriptableObjects-Game-Events-
Based on a great talk by Ryan Hipple, here is my improved version of his Game Event system for Unity
UnitySkidmarks
A simple skidmark effect generator for Unity3D
UnityURP-MobileDrawMeshInstancedIndirectExample
Example project to draw 1million grass instances on mobile
waifu2x-caffe
waifu2xのCaffe版
write-music
visualise sentence length