Game written in Rust with the Amethyst game engine for Ludum Dare 43.
Move the player with the arrow keys. Deflect each mob before it escapes the screen to score a point. Lose a point if a mob escapes without being deflected.
Press Q to quit.
This game was written by following along with the Amethyst Book's Pong tutorial and creating the game by modifying that base.
I submitted this to the Jam rather than the compo for two reasons:
- I'm not sure if basing the game code on a tutorial counts as "from scratch".
- I couldn't think of a name for the game and used a suggestion from a friend.
Enjoy!
(Or more likely not :-P)