jemaf / a-quad-star

An A* pathfinding algorithm built upon quadtree representation.

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A[Quad]Star

This is a proposal to improve A* pathfinding performance for dynamic environments. To achieve that I used QuadTrees as map's data structure. This way the search tree is automatically compressed on quadrants that does not contain obstacles.

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An A* pathfinding algorithm built upon quadtree representation.


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