Jelo (jelowang)

jelowang

Geek Repo

Company:FACEGOOD Co,. Ltd.

Location:China

Home Page:http://www.facegood.cc

Github PK Tool:Github PK Tool


Organizations
FACEGOOD

Jelo's repositories

glsl-framework

A simple , GLSL-like Programing framework , Use for debuging GLSL codes in runtime

Language:C++Stargazers:8Issues:3Issues:0

i51

i51 : Applications Dynamic Loading & Programming Framework (for Arm&Mips) 15KB ROM Only

REEC

Regular Expressions Engine of C Languge,Tiny & Fast & Just C Implemented purely and None dependencies needs

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SEMO

Semo C()mpiler,A multi-compiler frameworks which could easily be implemented for variety architectures and languages

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cacu

An Alternative 3D Engine

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ImWindow

Window and GUI system based on ImGui from OCornut

Language:C++License:MITStargazers:2Issues:2Issues:0

mfem

Lightweight, general, scalable C++ library for finite element methods

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preOpenPBR

'OpenPBR' prototype,A Light-Weighted Implementation of 'Physically Based Renderer' According to <Physically Based Rendering from Theory to Implementation>

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bubble-physics

Soft-body physics engine

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CRYENGINE

CRYENGINE source code.

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ELL

ELF-Executable Dynamic-Linking Library

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end2end_AU_speech

Code for the paper "End-to-end Learning for 3D Facial Animation from Speech"

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FaceWorks

A middleware library and sample application for high-quality skin and eye rendering

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gpuvis

GPU Trace Visualizer

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Hair

Nvidia HairWorks OpenGL implementation

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imgui

Bloat-free Immediate Mode Graphical User interface for C++ with minimal dependencies

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OpenPBR

Implementation of 'Physically Based Renderer'

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Renderer

just for play

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separable-sss

Separable Subsurface Scattering is a technique that allows to efficiently perform subsurface scattering calculations in screen space in just two passes.

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wav2letter

Facebook AI Research Automatic Speech Recognition Toolkit

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