Jeffrey Vella (jeffvella)

jeffvella

Geek Repo

Location:Montréal, Canada

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Jeffrey Vella's repositories

UnityNativeCollision

SAT Collision in C# for Unity3D Burst Compiler

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UnityAStarNavigation

An A* navigation system for Unity using burst compiled jobs for performance.

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UnityDebugDrawer

Draw debug handles and other GUI elements in the scene view from anywhere in your code base.

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UnityBurstFunctions

Pattern and helpers for writing Unity Burst jobs as generic Functions/Actions.

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UnityEcsEvents

An event system for Unity's data oriented design framework.

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UnityEcsEvents.Example

An example showing the how ECS Events package can be utilized in a game.

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NativeFasterDictionary

An experiment to write a faster/native version of SveltoECS's FasterDictionary

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UnityNavMeshAreas

Self-updating Areas enum for NavMesh in Unity

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EntitasGenerics

An extension for "Entitas-CSharp" that removes the need for code generation.

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AsteraX

Coursera Unity certification project

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SharpNav

Advanced Pathfinding for C#

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UnityECSOffsets

Utility to auto-generate an offsets file for 'Internal' protected structs.

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ECS-Phyllotaxis

Learning ECS - 100k Cubes in Phyllotaxis pattern

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MathUtilities

A collection of some of the neat math and physics tricks that I've collected over the last few years.

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UnityHelpers

A collection of random scripts related to Unity

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Timeline-MessageMarker

Timeline Message markers

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DefenseShields

Defense Shields Modpack for SE

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Deform

A fully-featured deformer system for Unity.

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VoxelWorld

Training Unity on a Voxel World

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decs

High performance Entity/Component/System library.

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Entitas-CSharp

Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity

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jeffvella

Config files for my GitHub profile.

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NativeOctree

An Octree Native Collection for Unity DOTS

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NoCol

Trajectories finder

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Svelto.ECS.Examples.Survival

Example for Svelto ECS

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Svelto.Tasks

Svelto Tasks - Promises compliant multithreaded task runner for Unity

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xenko

Xenko Game Engine

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