Jeffrey Bull Jr (jeffbulljr)

jeffbulljr

Geek Repo

Company:Don't Look Digital

Location:Boise, ID

Home Page:https://jeffbulljr.dev

Twitter:@jeffbulljr

Github PK Tool:Github PK Tool

Jeffrey Bull Jr's starred repositories

trackpadtouch

Reads multitouch input from your trackpad, giving it to your Unity game with an interface matching Input.touches.

Language:Objective-CLicense:MITStargazers:14Issues:0Issues:0

Post-Processing-Wireframe-Outlines

A simple post-processing outline effect that uses depth-based edge detection.

Language:ShaderLabLicense:MITStargazers:227Issues:0Issues:0

dec

XML-based data markup language, intended for C# game development.

Language:C#License:MITStargazers:15Issues:0Issues:0

FPS-Display

A simple but useful script to render the average FPS (and frame ms) over a given duration.

Language:C#Stargazers:38Issues:0Issues:0

plummeting-people-game

A tribute to "Fall Guys: Ultimate Knockout"

Language:C#License:Apache-2.0Stargazers:8Issues:0Issues:0

UnityColorPicker

Runtime color picker for Unity

Language:C#License:MITStargazers:79Issues:0Issues:0

advanced-level-editor

Advanced, but simple to use, runtime level editor for Unity.

Language:C#License:MITStargazers:106Issues:0Issues:0

kMotion

Motion Blur for Unity's Universal Render Pipeline.

Language:C#License:MITStargazers:7Issues:0Issues:0

VAT.kMotion

Motion Blur for Unity's Universal Render Pipeline.

Language:C#License:MITStargazers:5Issues:0Issues:0

SpecularProbes

Bake specular highlights into Unity Reflection Probes, allowing baked lights to cast sharp specular highlights for free

Language:C#License:MITStargazers:233Issues:0Issues:0

Unity-Graphics

Unity Graphics - Including Scriptable Render Pipeline

Language:C#License:NOASSERTIONStargazers:61Issues:0Issues:0

Graphics

Unity Graphics - Including Scriptable Render Pipeline

Language:C#License:NOASSERTIONStargazers:2480Issues:0Issues:0
Language:PythonStargazers:103Issues:0Issues:0

URP_ShaderCodeTemplates

A few shader code templates/examples for Unity, Universal Render Pipeline (URP v10 / Unity 2020.3). ShaderLab & HLSL.

Language:ShaderLabLicense:CC0-1.0Stargazers:266Issues:0Issues:0

DynamicResolution-for-Unity3D

Dynamic Screen Resolution script for constant framerates in Unity games.

Language:C#License:MITStargazers:30Issues:0Issues:0

MegaBeer

python package for beer recipes

Language:PythonLicense:GPL-3.0Stargazers:1Issues:0Issues:0

VRAlchemyLab

VR Demo project using HDRP and unity 2019.3

Language:C#Stargazers:284Issues:0Issues:0

Hazel

Hazel Engine

Language:C++License:Apache-2.0Stargazers:11497Issues:0Issues:0

ShaderGraph-Custom-Lighting

A sample project showcasing a simple method to calculate custom lighting inside of Shader Graph for the Lightweight Render Pipeline. Includes a sample toon shaded scene and example assets. Built for Unity 2019.2 .

Language:MathematicaStargazers:268Issues:0Issues:0

UnityMeshSimplifier

Mesh simplification for Unity.

Language:C#License:MITStargazers:355Issues:0Issues:0

XR-Interaction-Toolkit-Examples

This repository contains various examples to use with the XR Interaction Toolkit

Language:C#License:NOASSERTIONStargazers:1066Issues:0Issues:0
Language:C#License:NOASSERTIONStargazers:6Issues:0Issues:0

XRLineRenderer

An XR-Focused line renderer that mimics rendering with 3d capsules while only using two quads worth of geometry.

Language:C#License:NOASSERTIONStargazers:299Issues:0Issues:0

Standard-Assets-Characters

Unity Standard Asset Controllers

Language:C#License:NOASSERTIONStargazers:590Issues:0Issues:0

unity-git-hooks

Git hooks for Unity3D project

Language:ShellLicense:MITStargazers:319Issues:0Issues:0