Jeffrey N. Johnson's starred repositories
magictools
:video_game: :pencil: A list of Game Development resources to make magic happen.
data-oriented-design
A curated list of data oriented design resources.
awesome-gamedev
A collection of free software and free culture resources for making amazing games. (mirror)
C-Thread-Pool
A minimal but powerful thread pool in ANSI C
awesome-ebitengine
A curated list of awesome Ebitengine frameworks, libraries and software
mathpresso
Mathematical Expression Parser and JIT Compiler
msvcrt.lib
msvcrt.lib for linking against msvcrt.dll on all versions of Windows
EDGE-classic
Cross-Platform OpenGL Doom Source Port with powerful modding features
Delaunay-triangulation
This is a C# implementation of Divide and conquer Delaunay triangulation. The implementation follows Guibas and Stolfi’s paper. This is the vertical cut implementation of divide and conquer.