Jeffrey N. Johnson (jeff-cohere)

jeff-cohere

Geek Repo

Company:Cohere Consulting LLC

Location:Seattle, WA

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Jeffrey N. Johnson's starred repositories

consul

Consul is a distributed, highly available, and data center aware solution to connect and configure applications across dynamic, distributed infrastructure.

Language:GoLicense:NOASSERTIONStargazers:28127Issues:921Issues:5428

magictools

:video_game: :pencil: A list of Game Development resources to make magic happen.

assimp

The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.

Language:C++License:NOASSERTIONStargazers:10602Issues:310Issues:2857

ebiten

Ebitengine - A dead simple 2D game engine for Go

Language:GoLicense:Apache-2.0Stargazers:10549Issues:145Issues:2564

GuiLite

✔️The smallest header-only GUI library(4 KLOC) for all platforms

Language:C++License:Apache-2.0Stargazers:7294Issues:247Issues:39

sokol

minimal cross-platform standalone C headers

TIC-80

TIC-80 is a fantasy computer for making, playing and sharing tiny games.

data-oriented-design

A curated list of data oriented design resources.

gzdoom

GZDoom is a feature centric port for all Doom engine games, based on ZDoom, adding an OpenGL renderer and powerful scripting capabilities

Language:C++License:GPL-3.0Stargazers:2357Issues:110Issues:627

awesome-gamedev

A collection of free software and free culture resources for making amazing games. (mirror)

License:CC-BY-SA-4.0Stargazers:2328Issues:91Issues:0

C-Thread-Pool

A minimal but powerful thread pool in ANSI C

chan

Pure C implementation of Go channels.

Language:ShellLicense:Apache-2.0Stargazers:1402Issues:57Issues:16

form

The FORM project for symbolic manipulation of very big expressions

Language:CLicense:GPL-3.0Stargazers:1099Issues:39Issues:478

libtcod

A collection of tools and algorithms for developing traditional roguelikes. Such as field-of-view, pathfinding, and a tile-based terminal emulator.

Language:CLicense:BSD-3-ClauseStargazers:958Issues:29Issues:103

cmacro

Lisp macros for C

htslib

C library for high-throughput sequencing data formats

Language:CLicense:NOASSERTIONStargazers:789Issues:63Issues:703

mujs

An embeddable Javascript interpreter in C.

ufbx

Single source file FBX loader

Language:CLicense:NOASSERTIONStargazers:769Issues:10Issues:87

kann

A lightweight C library for artificial neural networks

Language:CLicense:NOASSERTIONStargazers:676Issues:48Issues:38

Raze

Build engine port backed by GZDoom tech. Currently supports Duke Nukem 3D, Blood, Shadow Warrior, Redneck Rampage and Powerslave/Exhumed.

awesome-ebitengine

A curated list of awesome Ebitengine frameworks, libraries and software

donburi

Just another ECS library for Go/Ebitengine

Language:GoLicense:NOASSERTIONStargazers:237Issues:4Issues:36

cerberus

Cerberus X - A cross platform game programming language.

Language:CLicense:NOASSERTIONStargazers:194Issues:17Issues:45

mathpresso

Mathematical Expression Parser and JIT Compiler

Language:C++License:NOASSERTIONStargazers:140Issues:14Issues:13

furex

A minimal GUI framework built on top of Ebitengine that provides support for the Flex Layout Algorithm, building UI from HTML, and user interaction components such as buttons.

Language:GoLicense:BSD-3-ClauseStargazers:115Issues:4Issues:20

msvcrt.lib

msvcrt.lib for linking against msvcrt.dll on all versions of Windows

Language:CLicense:MITStargazers:82Issues:6Issues:2

EDGE-classic

Cross-Platform OpenGL Doom Source Port with powerful modding features

Language:CLicense:GPL-3.0Stargazers:64Issues:8Issues:69

Delaunay-triangulation

This is a C# implementation of Divide and conquer Delaunay triangulation. The implementation follows Guibas and Stolfi’s paper. This is the vertical cut implementation of divide and conquer.

Language:C#License:GPL-3.0Stargazers:19Issues:1Issues:0
Language:PythonLicense:Apache-2.0Stargazers:17Issues:0Issues:0