Jedjoud10's repositories
cflake-engine
Custom Rust engine from scratch implementing a graphics API built on WGPU
VoxelTerrainGenerator
Fully Destructible GPU Compute Volumetric Terrain Generator in Unity HDRP
game-theory-test
Simple personal testing ground for messing around with strategies in the Prisoner's Dilemma Game
Voxel-World-Package
A voxel package to create endless worlds!
MarchingCubesTerrain
My attempt to make a terrain out of the Marching Cubes algorithm
ProceduralAnimation3
Third attempt at making procedural animations in Unity
jedjoud10.github.io
My simple static website built using Zola and Serene
MarchingCubes
Another attempt at marching cubes in Unity (using JobSystem and Burst Compiler)
mc-server-status
My own small JSON wrapper for accessing the API of https://mcsrvstat.us/
phobos-rs
Vulkan abstraction library for Rust
Recursive-marching-cubes
A basic octree system that will be used in future projects (With a better marching cubes terrain implementation)
ThrowIt-Builds
Game builds of Throw It!
vek
Generic 2D-3D math swiss army knife for game engines, with SIMD support and focus on convenience.
wgpu
Cross-platform, safe, pure-rust graphics api.