Matrix Rain Demo
This is just a simple implementation of the 'Matrix Rain' screensaver using the Godot 4 game engine. (I'm just learning this engine, so if anyone comes across this and has suggestions for improvements I'd be happy to hear them).
The font is Matrix Code NFI which is available for demo purposes.
I've set the default window size to 1920x1080. I think the default font size (48) and RainColumn
decay rates produce an appropriate 'denseness' of rain. Ideally, if the window is made larger, the density should be adjusted dynamically. Right now the rain becomes too sparse.