jdeppe-pivotal / godot-matrix-rain

Godot implementation of Matrix rain 'screensaver'

Geek Repo:Geek Repo

Github PK Tool:Github PK Tool

Matrix Rain Demo

This is just a simple implementation of the 'Matrix Rain' screensaver using the Godot 4 game engine. (I'm just learning this engine, so if anyone comes across this and has suggestions for improvements I'd be happy to hear them).

Matrix Rain

The font is Matrix Code NFI which is available for demo purposes.

I've set the default window size to 1920x1080. I think the default font size (48) and RainColumn decay rates produce an appropriate 'denseness' of rain. Ideally, if the window is made larger, the density should be adjusted dynamically. Right now the rain becomes too sparse.

About

Godot implementation of Matrix rain 'screensaver'


Languages

Language:GDScript 100.0%