jchappelle / vsmodexamples

Vintage Story Servermod Examples

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Vintage Story Server Mod Samples and Boilerplate

This repository contains 2 sample mods and a neatly configured Visual Studio project that let's you start Vintage Story and test your mod directly from within Visual Studio.

  • You might need to fix the path to the refence VintagestoryAPI.dll. It always ships with the game. The default installation path is %appdata%/Vintagestory
  • In the Projects settings->Debug the full path to Vintagestory.exe is configured. Please adjust this one to your install path.
  • There is a post build event that copies the .dll and .pdb files into %appdata%/VintageStory/Mods. You only need to touch that one if you installed vintage story somewhere else
  • A command line argument /flatworld is set in the Debug tab as well. It cause Vintagestory to automatically start a superflat creative world for you to test the mod. A few other command line args are available
    • /flatworld - always creates a new flat world
    • /flatworld:test - open a world named "test", if it doesn't exists it will create a new flat world
    • /stdworld - always creates a new standard world generator world
    • /stdworld:test - open a world named "test", if it doesn't exists it will create a new world using the standard worldgenerator
  • A tiny mod RedirectLogs.cs is included that redirects the log output into the visual studio output window for developement and testing. You should not ship your mod with this one.
  • Even Edit&Continue should work just fine \o/

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Vintage Story Servermod Examples

License:GNU General Public License v3.0


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