cocos2d-x-particleAnim
sprite sheet animation for particle of cocos2d-x 3.5
auto *particle = UVAnimParticleQuadSystem::create("particle_texture.plist");
auto texture = Director::getInstance()->getTextureCache()->addImage("explosion.png");
if (texture) {
const Size& s = texture->getContentSize();
particle->setTextureWithRectForAnimation(texture, Rect(0, 0, s.width, s.height), 64, 64, 25, true);
}
cocos2d-x-VLCPlayer
auto movie = VLCPlayer::create(Size(360,180));
movie->setPosition(sprite->getPosition());
movie->o_play("loop.mp4");
this->addChild(movie);