jboardman367 / HueDebugging

A mod for the game Hue.

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HueDebugging

HueDebugging is a mod for Hue that was created to help with speedrunning the game. It can draw the colliders of all objects that are within a radius of Hue.

Screenshot

Setup

  1. Download UnityModManager.zip from https://www.nexusmods.com/site/mods/21/ (you can use the mirror download if you don't have a login)
  2. Extract the archive (e.g. to desktop, do not copy it to the game folder.) and run UnityModManager.exe (recommended to run as administrator)
  3. If the program does not open, try to install Net Framework 4, otherwise go to next
  4. Select Hue from the game list.
  5. Select the game folder based on the version of the game that you have.
  6. Click the Install button.
Version Folder
Steam C:\Program Files (x86)\Steam\steamapps\common\Hue
Epic C:\Program Files\Epic Games\Hue

Mod Installation

  1. Download the latest version of HueDebugging.zip from https://github.com/Modiseus/HueDebugging/releases (you do not need to extract it)
  2. Open UnityModManager.exe and change to the Mods tab. Drop the zip file in the designated area or use the Install Mod button.

Before A Speedrun

Open UnityModManager.exe and click the Uninstall button (on the Install tab).

This will make sure that the game is unmodifed.

Mod Usage

This mod has a settings page on the Unity Mod Manager UI (open/close with ctrl + F10 by default).

There you can change which colliders should be displayed.

Settings

About

A mod for the game Hue.

License:MIT License


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