jberrend / Warlock

2D game experiment implemented without a game engine

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Warlock

This is a small demo of sorts that I wrote because I was interested in the way that games were designed. Currently generates a world with random terrain using the diamond - square algorithm to make a heightmap that is used internally to model it.

Other then walking around a randomly generated world, there isnt much to do. More work is planned.

Compiling and Running

This was built with and uses CMake. So depending on your system, different steps may be required to compile this. Ideally you should make a directory in the project root called 'build' or something, cd into it, and run cmake .. to get a makefile for the project.

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2D game experiment implemented without a game engine


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Language:C++ 95.3%Language:CMake 4.1%Language:C 0.7%