jbengey / LostTerminal-VR_MSc

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LostTerminal-VR_MSc

This application is a demonstration of applying AI to characters in unity. The project utilises Yarn Spinner to create a storyline which is nonlinear and involves a mixture of an artificial crowd and interactable NPC’s. The simple story is where you play the parent of a lost child and must speak to staff in the airport to determine what has happened.



• Both rays interact with UI
• Left hand joystick for locomotion movement
• Right hand snap turn



Features:

Crowd AI

Crowd has a handful of idle states, as well as the ability to navigate the terminal and avoid obstacles and players. The crowd characters also react to being pushed whilst walking - in either left, right or forward directions.

Animated NPC Characters with dialogue

Story dialogue that centres around the users choices. Attached animations, aim constraints and sounds help to aid the storytelling.

Release Information

Current Version 1.0.0 - Download

Tested with the following:

  • Unity 2019.4.12f1
  • Acer Mixed Reality Headset
  • NVIDIA GTX 1070
  • Intel I7-7700HQ
  • 16GB Ram

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Language:C# 50.8%Language:ShaderLab 36.0%Language:Mathematica 6.9%Language:HLSL 6.3%