Giters
jbatnozic
/
Hobgoblin
A simple C++ game engine built with SFML.
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Issues:
43
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jbatnozic/Hobgoblin Issues
RigelNet hardening
Updated
19 days ago
Comments count
1
Unibody move problem
Closed
a month ago
Do something with hg::gr::RenderTarget
Closed
2 months ago
Project skeleton configurations
Closed
2 months ago
Replace draw batching adapter with draw batching decorator
Updated
2 months ago
Implement CompactUInt
Updated
2 months ago
Implement CompactInt
Updated
2 months ago
Render target resizing fiasco
Updated
2 months ago
Upgrade RmlUi dependency to latest
Closed
2 months ago
RmlUi driver can't process mouse wheel events
Closed
2 months ago
RigelNet: client kicking
Updated
2 months ago
ProjectSkeletons outdated (conan 1)
Closed
2 months ago
Randomized alternating updates and pacemaker timing per instance to even out bandwidth load
Updated
2 months ago
util::Packet compression in RigelNet
Updated
2 months ago
Comments count
1
Keyboard Input localisation
Updated
2 months ago
Input mutators & keyboard_string
Updated
2 months ago
RN IllegalMessage -> Traced (maybe?)
Updated
2 months ago
See which linked libraries should be private
Updated
2 months ago
Delete or rework QAO serialization
Updated
2 months ago
Create L02_S01_Spatial
Closed
2 months ago
Better factory methods for alvin::Shape
Updated
2 months ago
Upgrade SFML dependency to 3.x
Updated
2 months ago
Use own vector class in Hobgoblin/Math/Vector.hpp
Updated
2 months ago
RigelNet events to be activated right away
Closed
2 months ago
Draw batching is faulty
Closed
2 months ago
FlowFieldSpooler cleanup
Closed
2 months ago
Comments count
1
Delete GSL
Closed
5 months ago
Start using clang-format
Closed
6 months ago
Choose a license
Closed
6 months ago
CPU usage on Linux
Closed
6 months ago
Comments count
1
QAO: Add _eventUpdate1/2 and _eventDisplay
Closed
6 months ago
Synchronized object deactivations won't work properly with autodiff states
Closed
6 months ago
Add Unicode support
Closed
7 months ago
Switch to C++ 20
Closed
7 months ago
Update Pmacro_undef.hpp
Closed
a year ago
Better traced exceptions
Closed
a year ago
Reorganize engine to levels
Closed
a year ago
Normalize line endings in all files to just LF
Closed
a year ago
Use spaces instead of tabs in all documents
Closed
a year ago
Integrate a GUI library
Closed
a year ago
Move handler/rpc generation from Game_object_bases.hpp to separate file
Closed
a year ago
Comments count
1
Folder organization
Closed
3 years ago
Comments count
1
Traced exceptions out of Utility and into Common
Closed
3 years ago
Comments count
1