jaysfred317

jaysfred317

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faceswap

Deepfakes Software For All

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UE4Webcamera

Adds support for web cameras in Unreal Engine 4

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3D-Machine-Learning

A resource repository for 3D machine learning

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AugmentedUnreality

Augmented reality for Unreal Engine 4

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Excel2Unity

一个为Unity3D编写的插件,可以快速地将Excel文件转换为JSON、CSV和XML

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Unity-QuickSheet

Unity-QuickSheet enables you to use spreadsheet file data within Unity editor.

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CityEngine-ArCore-Unity

CityEngine Augmented Reality template for Unity ARCore

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mapbox-ar-unity

DEPRECATED! A place to create/learn with Unity, ARKit/ARCore, and Mapbox!

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KlakNDI

NewTek NDI™ plugin for Unity

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PathMarkAR

👣 An augmented reality indoor navigation app made in Unity and ARCore

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AR-Navigation

An iOS app that gives directions using augmented reality

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indoor-nav-arcore

Indoor Navigation with ARCore (From: 2018)

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rl_ardrone

Autonomous Navigation of UAV using Reinforcement Learning algorithms.

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ARKitNavigationDemo

ARKit Demo Application

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Look-At-Transformation-Matrix

A look at transformation matrix in vertex shader for Unity 3d. This animates the mesh without any manual rigging.

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Procedural-painting

Procedural painting algorithms in Unity 3d with compute shaders based on genetic evolution algorithms

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Mesh-Deformation-With-Compute-Shader-Oculus-Quest-Unity

Mesh deformation using compute shaders on the Oculus Quest/ Andriod in Unity3D

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mesh-deformer

Mesh deformation using the Unity Job System.

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Realtime-Snow

Realtime snow deformation & accumulation in unity 3d

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UnityVertexDeformation

Mesh Deformation with Vertex Shader

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UnityARFaceDeformation

AR Face Deformation with Unity ARKit Plugin

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Blender-Transforms-in-Unity3D

Use Blender-like hot keys to manipulate the transform (position, rotation, and scale) of objects in Unity 3D.

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flyboy

FlyBoy VR - A virtual reality game where you use the Oculus Controllers to control thrusters on your hands to fly around a computer generated world and collect as many coins as you can within a time limit. + Created by Jason Wang, Brian Liao, Syed Saquib, Arin Nair for SodaHacks 2018.

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exPIERience

The name of this project is called “exPIERience” and the technological field of focus is virtual reality. We will be working on creating a virtual reality experience using the Oculus Rift for the Center of Coastal Marine Sciences (CCMS). The purpose of this system is to enable people to experience diving at the Cal Poly Pier even during nonoptimal diving conditions which occur frequently. CCMS hopes to attract further interest and possible momentum in future outreach such as a “Live Dive” program, where live videos of divers under the pier can be streamed. A 360° video from the diver’s perspective will be recorded during the diver’s journey through the water. These captured images will be recreated into a 3D space that will simulate an experience as if the user of the headset is the actual diver. We will need to build a camera system that will properly record an entire 360° view of the space that the diver experiences first hand. In addition to this system, an easy-to use control system must be built for proper navigation throughout the 3D space. We hope to deliver a design that will enable users of all expertise to operate the device and have the same user experience.

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DeepSnowFootprint

A unity shader solution to generate footprint on thick snow surfaces.

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unity-nurbs

NURBS spline/surface library for Unity

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