jaymarquis

jaymarquis

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jaymarquis's repositories

AI4Animation

Bringing Characters to Life with Computer Brains in Unity

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Analytics_Vidhya

Codes related to activities on AV including articles, hackathons and discussions.

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animx

A project to make it easier for people to use Maya animation in their tools and pipelines.

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CFBI

The implementation of Collaborative Video Object Segmentation by Foreground-Background Integration.

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coding-interview-university

A complete computer science study plan to become a software engineer.

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DeepMimic

Motion imitation with deep reinforcement learning.

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deeppose

DeepPose implementation in Chainer

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EasyMocap

Make human motion capture easier.

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free-programming-books

:books: Freely available programming books

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Google-Machine-learning-crash-course

谷歌机器学习速成课程(招式)+机器学习术语表(口诀)+机器学习规则(心得)+机器学习中的常识性问题 (内功)。该资源适用于机器学习、深度学习以及TensorFlow研究人员参考!

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hangzhou_house_knowledge

2017年买房经历总结出来的买房购房知识分享给大家,希望对大家有所帮助。买房不易,且买且珍惜。Sharing the knowledge of buy an own house that according to the experience at hangzhou in 2017 to all the people. It's not easy to buy a own house, so I hope that it would be useful to everyone.

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HLTV

The unofficial HLTV Node.js API

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kaolin

A PyTorch Library for Accelerating 3D Deep Learning Research

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learngit

learning git hub

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Music-Dance-Video-Synthesis

pytorch implementation of Music-oriented Dance Video Synthesis with Pose Perceptual Loss: https://arxiv.org/abs/1912.06606

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shot-type-classifier

Detecting cinema shot types using a ResNet-50

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skadi

Deprecated: see "smoke" project.

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smoothness

This repository contains the functions for calculating movement smoothness using different metrics.

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ss-fly

一键脚本搭建ss/ssr并开启bbr内核加速(Ubuntu/CentOS/Debian)

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steam_hlds_log_parser

Steam Hlds Log Parser listens to UDP log packets sent by your (local or remote) HLDS game server, processes data and returns clean or/and translated and readable content that you can use for your website, irc channel, match live streaming, bots, database... Should work with all Steam HLDS based games, and has been mostly tested on Counter-Strike 1.6. Note : translated content is sent in english or french at this time. Need i18n contributors!

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