jamescarterbell's repositories

bevy

A refreshingly simple data-driven game engine built in Rust

Language:RustLicense:Apache-2.0Stargazers:0Issues:0Issues:0

bevy_eventwork

An event based networking library for Bevy

Language:RustLicense:NOASSERTIONStargazers:44Issues:0Issues:0

azure-docs

Open source documentation of Microsoft Azure

License:CC-BY-4.0Stargazers:0Issues:0Issues:0

teklo-foundry

Flesh and Blood card design tool

Language:RustLicense:MITStargazers:0Issues:0Issues:0

kube

Rust Kubernetes client and controller runtime

License:Apache-2.0Stargazers:0Issues:0Issues:0
Language:RustLicense:MITStargazers:3Issues:0Issues:0

aery

A plugin that enables a subset of entity relationship features for bevy

License:Apache-2.0Stargazers:0Issues:0Issues:0

leafwing-input-manager

A straightforward stateful input manager for the Bevy game engine.

License:Apache-2.0Stargazers:0Issues:0Issues:0

mafia_server

Mafia server for class project

Language:RustStargazers:0Issues:0Issues:0

QuizBot

A discord bot for writing quizzes!

Language:PythonStargazers:0Issues:0Issues:0

bevy-assets

A collection of Bevy assets, plugins, learning resources, and apps made by the community

Stargazers:0Issues:0Issues:0

eventwork_template

A simple template using eventwork to create a small lobby.

Language:RustStargazers:0Issues:0Issues:0

bevy_spicy_networking

A simple message based networking library for the bevy framework

Language:RustLicense:MITStargazers:1Issues:0Issues:0

bevy_spicy_networking_tokio_quinn

A transport provider for the bevy spicy networking library.

Language:RustStargazers:0Issues:0Issues:0

bevy_rollback

A rollback library for the Bevy game engine.

Language:RustLicense:MITStargazers:4Issues:0Issues:0

bevy_ecs_tilemap

A tilemap rendering crate for bevy which is more ECS friendly.

License:MITStargazers:0Issues:0Issues:0

bevy_rollback_archive

Rollback logic implementation for bevy game engine.

License:MITStargazers:1Issues:0Issues:0

hecs

A handy ECS

License:Apache-2.0Stargazers:0Issues:0Issues:0

specs

Specs - Parallel ECS

License:Apache-2.0Stargazers:0Issues:0Issues:0

kurinji

Kurinji Input Map aims to decouple game play code from device specific input api. This is achieved by providing apis that allows you to map game actions to device input events instead of directly handling device inputs.

License:MITStargazers:0Issues:0Issues:0

shred

Shared resource dispatcher

License:Apache-2.0Stargazers:0Issues:0Issues:0

bevy-cheatsheet

Concise reference for the Bevy game engine.

Stargazers:0Issues:0Issues:0

AtomicMarkablePtr

Rust implementation of an Atomic Markable Reference

Language:RustStargazers:0Issues:0Issues:0

AtomicLinkedList

Rusty atomic linked list

Language:RustStargazers:0Issues:0Issues:0

glium

Safe OpenGL wrapper for the Rust language.

Language:RustLicense:Apache-2.0Stargazers:0Issues:0Issues:0

glutin

A low-level library for OpenGL context creation, written in pure Rust.

Language:RustLicense:Apache-2.0Stargazers:0Issues:0Issues:0
Language:RustStargazers:0Issues:0Issues:0
Language:RustStargazers:0Issues:0Issues:0
Language:RustStargazers:0Issues:0Issues:0

BadECS

A poorly written C# ECS system written for fun.

Language:C#Stargazers:0Issues:0Issues:0