jalizadeh / bobby

Chess game

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Bobby

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This basic Chess game is a humble tribute to famous Chess player Robert James "Bobby" Fischer, World Chess Champion.

Note that the author does not agree with Fischer's political and religious opinions, but remains a fan of his genius at Chess.

Bobby Chess Game

Note: requires Java 11

About Bobby

If you are interested in how this engine works, please have a look at those two articles by the author:

  1. Implementing a Chess engine from scratch
  2. Enhancing a Java Swing App to a clean, elegant Web App without changing the code

How to launch

From a released JAR

  1. If not already done, you can install OpenJDK 11 for free (see the excellent distributions of AdoptOpenJDK)
  2. Download the latest release JAR
  3. Then launch the downloaded JAR
    java -jar bobby-0.1.jar 
    

From source code

  1. Checkout the code
  2. Build it with maven
     mvn package -Dmaven.test.skip=true
    
  3. Launch the created JAR
    java -jar target/bobby-1.0-SNAPSHOT.jar 
    

Online

Open https://www.bobby-chess.com/bobby/ for a browser version of the game (limited to one single user at a time).

Features

Game

  • AI with multiple strength level, from random-stupid to 3-depths computation, using a minimax algorithm
  • All moves implemented
  • Change GUI view according to selected color
  • Draw proposals
  • Undo last move
  • Suggest move
  • Usage of 15+ famous openings
  • Limit computation time to n seconds
  • Save game to and load from text files with basic notation
  • Load PGN file
  • AI is as arrogant as the real Bobby was 😄

Technical

  • Uses Java 11
  • Ability to use bundled light JRE (doc here)
  • Strong code coverage, incl. GUI testing
  • Code style with Checkstyle, code quality with SpotBugs and SonarSource
  • Pipeline with TravisCI
  • Uses a nice modern Look & Feel FlatLaf for all platforms
  • Uses free font FreeSerif in order to have a nice rendering of chess pieces

Limitations

Computation time

The implemented AI works uses a depth-first computation, which means that if the computation time is restricted, it may not evaluate every single possible move: it evaluates as deep as possible a first move, then a second, etc, but has no guarantee to cover every move of the first depth.

About

Chess game


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