Giters
jakobhellermann
/
bevy_editor_pls
In-App editor tools for bevy applications
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Stargazers:
654
Watchers:
12
Issues:
57
Forks:
69
jakobhellermann/bevy_editor_pls Issues
Scrolling in one of the side panels also zooms the camera
Updated
6 months ago
WGPU validation error missing COPY_SRC in copy_texture_to_texture
Updated
6 months ago
Comments count
1
Feature request: Add/remove component buttons
Updated
7 months ago
Comments count
11
Save Scenes throws error ComputedVisibilityFlags bevy 0.11.3
Updated
7 months ago
A small guide to implement egui_tiles instead egui_dock
Closed
7 months ago
Comments count
2
`bevy_framepace` dependency
Closed
7 months ago
Comments count
1
Update to 0.11
Closed
7 months ago
Comments count
6
Consider using `egui_dock`
Closed
7 months ago
Comments count
1
Bevy Versions wrong in readme
Closed
7 months ago
Comments count
1
Crashing when used with kayak_ui
Closed
a year ago
Comments count
3
Gizmo rendering location incorrect
Updated
10 months ago
Panic with 0.10, can't use
Closed
a year ago
Comments count
2
Editor when in another window inconsistently responds to inputs from other windows
Updated
a year ago
Time stop hotkey doesn't work when the editor panels aren't open
Updated
a year ago
Panning breaks when a customly sized app window is used
Updated
a year ago
Closing primary window leaves secondary window intact
Updated
a year ago
Compute thread crashes, fails to call windows.get_primary_mut
Closed
a year ago
Comments count
3
conflict with bevy_console
Closed
a year ago
Comments count
1
crash unwrapping the window optional in `toggle_cursor`
Closed
a year ago
Comments count
1
repository links in the docs point to the bevy-inspector-egui crate
Closed
a year ago
Comments count
1
Viewport does not have any camera
Closed
a year ago
Comments count
11
Use LeafWing Input Manager for camera controls
Updated
a year ago
Comments count
1
Update to Bevy 0.10
Closed
a year ago
Comments count
1
Weird Vulkan Validation errors
Closed
a year ago
Comments count
1
Use ScanCodes instead of KeyCodes
Updated
a year ago
Filtering entities in hierarch with specific component
Updated
a year ago
bevy_mod_picking causes some lagging
Closed
a year ago
Comments count
1
Panic when using Editor State ressource
Closed
a year ago
Comments count
1
Apps crash on macOS
Closed
a year ago
Comments count
3
unable to add default floating windows
Closed
a year ago
Comments count
1
Cannot change EditorWindow color
Closed
a year ago
Comments count
1
File dialog for scene import
Updated
a year ago
panic: Resource WorldInspectorParams was inserted during a call to World::resource_scope
Updated
a year ago
Save Scenes throws error
Updated
a year ago
Comments count
2
open windows on startup?
Updated
2 years ago
Release on crates.io
Closed
2 years ago
Comments count
2
Conflict when depend on bevy 8.0
Closed
2 years ago
Comments count
8
[Bug] Adding Editor Plugin Disables Window Resize
Updated
2 years ago
A component with a nested `Inspectable` field causes a panic when expanded
Updated
2 years ago
Comments count
1
Bug: Clicking hamburger icons panics
Closed
2 years ago
Fails to compile
Closed
2 years ago
Comments count
3
Feature request: Add Game camera support
Updated
2 years ago
Comments count
2
Persistent egui memory
Updated
2 years ago
Virtualized Entity List
Updated
2 years ago
Crash If no User Camera
Closed
2 years ago
Comments count
1
Missing license
Closed
2 years ago
Comments count
1
It should be possibile to switch between 2d and 3d editor camera at runtime
Closed
2 years ago
Comments count
1
Windows: Can't get fly or orbit cameras to work
Closed
2 years ago
Comments count
6
New-main fails to build
Closed
2 years ago
Comments count
1