Chen Tao's repositories
unity3d-runtime-debug-draw
single file debuging DrawLine/DrawText/etc that works in both Scene/Game view, also works in built PC/mobile builds.
pprint.lua
yet another lua pretty printer
detective-story
gcj 2014 entry
vs-NavigateTabGroups
Visual studio extension for switching to different tab groups
awesome-ue4-1
A categorized collection of awesome opensource Unreal Engine 4 repos
Motion-Matching
Source code for the article "Code vs Data Driven Displacement"
awesome-ue4
A curated list of resources for working with Unreal Engine 4. (Awesome Unreal Engine 4)
DirectX-Graphics-Samples
This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.
factor-tutorial
From function composition to distributed programming
fullserializer
A robust JSON serialization framework that just works with support for all major Unity export platforms.
primesieve
A sample application for Plywood
themachinery-books
This repository contains the source of "The Machinery book " and some other books.
UE4-Plugin-Resources
A list of community resources for Slate, Graphs, and UE4 Plugin Development.
unity3d-forthy
A minimal Forth implementation in Unity3D. (WIP)
website
🏡 Gleam's website and guide