jafish's repositories
Clock-In-to-FoldingText
Clock into and out of individual tasks and track your time in Hog Bay Software's new Folding Text app.
OmniFocus-Time-Tracker
OmniFocus time tracking script that integrates with (and requires) OmniOutliner Pro.
Fall-2020-IMM-360
Course Materials for IMM 360: Games 1, Design and Architecture, in the Interactive Multimedia Department at The College of New Jersey
2D-Grappling-Hook-Tutorial
Working through the tutorial at https://www.raywenderlich.com/348-make-a-2d-grappling-hook-game-in-unity-part-1 step by step.
Basic-Processing-Examples
An initial collection of Processing examples, created for my MAGD150 class, Spring 2013
File-Management-and-Version-Control
A working git project holding the materials for IMM 271: File Management and Version Control (i.e. the Github Class)
Iris-Theme-OmniFocus
Iris theme for OmniFocus
Keybindings
Keybindings for Mac, starting with some of the keybindings recommended by Brett Terpstra at http://brettterpstra.com/2014/08/20/keybindings-that-everyone-should-have/
MailMate-KeyBindings
Personal KeyBindings for MailMate.app. Mostly to flag messages as part of my automated Sanebox snoozing system.
markdown-cv
a simple template to write your CV in a readable markdown file and use CSS to publish/print it.
MUSE-2017
Summer 2017 MUSE Project IMM TCNJ
OmniFocusMailFlags
Dump flagged messages into OmniFocus
p5.js
p5.js is a JS client-side library for creating graphic and interactive experiences, based on the core principles of Processing. http://twitter.com/p5xjs —
taskpaper-shiny-theme
Simple, bright, spacious theme for TaskPaper 3
templates
Templates Applescript for OmniFocus
tree-tools
Various scripts for working with nested text outlines
UIA-2D-Platformer
Following the 2D Platformer Game implementation in Chapter 6 of Unity in Action, Second Edition
UIA-Memory-Game
Following the Memory Game implementation in Chapter 5 of Unity in Action, Second Edition