jaewoongh / DungeonScript

A language for making html5 retro first person dungeon crawler

Geek Repo:Geek Repo

Github PK Tool:Github PK Tool

I currently stopped updating this project.
I don't think I can work on this project any time soon :(

DungeonScript

version 0.0.11 (May 2014)

Overview

DungeonScript is a language for making html5 retro first person dungeon crawler game, like Wizardry.
The project is inspired by Stephen Lavelle's PuzzleScript, and Twelve by Ramsey Nasser.

This project was started from the spring 2014 class 'Governing Dynamics of Software' taught by Ramsey at ITP, Tisch School of the Arts, NYU.

Design Concerns

  • It need to be easier and more intuitive than just javascript.
  • But at the same time it should not look way too exotic.
  • Avoid to be too easy that restricts variety of game mechanic possibilities
  • But it now kinda look too much generic, maybe?

Capabilities, Documentation, and Examples

  • Look for DungeonScript site for more information
  • Documentation would not be up to date, but would show some core ideas

Development

  • May 12 (0.0.11) -- Rewrote parser to support flexible charmings and maths
  • May 11 (0.0.10) -- Version numbering finally has been started

Contains PEGjs, sugarjs, jquery, and bootstrap.

About

A language for making html5 retro first person dungeon crawler


Languages

Language:JavaScript 94.2%Language:CSS 5.8%