Rudimentary 3D graphics in Java
This project implements 3D rendering at its most basic level in Java
Download and run 3D.jar in to play around with the program
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Can show any shape defined as points and edges (but right now just Cubes and Tetrahedrons are implemented)
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Can add translation, rotation, and scale animations with configurable parameters like speed and start time
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Can apply different animations to different objects
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Can play/pause all animations
Window is 750x750 so the center is at (375,375)
Objects in front of the camera are on the -Z axis, so in order to see new objects make sure that they are are values with -Z