Jie Hu (jackhub)

jackhub

Geek Repo

Company:Tencent

Location:ShenZhen

Home Page:https://github.com/jackhub

Github PK Tool:Github PK Tool

Jie Hu's repositories

Oodle

Oodle src extracted from Unreal Engine.

Stargazers:11Issues:0Issues:0

archrice

Repository containing my arch ricing

License:GPL-3.0Stargazers:0Issues:0Issues:0

automata-from-regex

An interactive c++ program to construct NFA, DFA, and minimized DFA from a given regular expression.

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common-3d-test-models

Repository containing common 3D test models in original format with original source if known and obj mesh

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CustomMeshComponent

The minimal source code for creating a custom mesh component and using it in Unreal Engine 4. This is an example project published with a series of articles that cover the topic.

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dash.vim

Search Dash.app from Vim

License:MITStargazers:0Issues:0Issues:0

DataDrivenRendering

Data Driven Rendering repository

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edge

Clean & Elegant Color Scheme for Vim, Zsh and Terminal Emulators

Language:Vim ScriptLicense:MITStargazers:0Issues:1Issues:0

engine

The Flutter engine

Language:C++License:BSD-3-ClauseStargazers:0Issues:0Issues:0

everforest

🌲 Comfortable & Pleasant Color Scheme for Vim

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filament

Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2

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fips

High-level build system for distributed, multi-platform C/C++ projects.

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fucking-algorithm

刷算法全靠套路,认准 labuladong 就够了!English version supported! Crack LeetCode, not only how, but also why.

Stargazers:0Issues:1Issues:0
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graphics-snippets

Shading techniques and GLSL snippets

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ios-cmake

A CMake toolchain file for iOS, watchOS and tvOS C/C++/Obj-C++ development

License:BSD-3-ClauseStargazers:0Issues:0Issues:0

ios-resources

Useful resources for iOS hacking

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jcolor

My personal vim colorscheme

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neural-engine

Everything we actually know about the Apple Neural Engine (ANE)

License:MITStargazers:0Issues:1Issues:0

nvim-gdb

Neovim thin wrapper for GDB, LLDB and PDB

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oodle-compression

Oodle plugin extracted from UE.

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Real-Time-Rendering-4th-Bibliography-Collection

Real-Time Rendering 4th (RTR4) 参考文献合集典藏 | Collection of <Real-Time Rendering 4th (RTR4)> Bibliography

License:MITStargazers:0Issues:0Issues:0

RectangleBinPack

Source code for performing 2d rectangular bin packing.

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SeinJSUnityToolkit

Export unity scene to gltf, or import gltf to unity.

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sonokai

High Contrast & Vivid Color Scheme based on Monokai Pro

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Swizzle-All-UIKit-Demo

Example project for swizzling every UIKitCore method.

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toolbox.vim

My vim tool box

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vim-templates

create files from templates

Language:Vim scriptLicense:MITStargazers:0Issues:0Issues:0

XBAsyncStackTrace

iOS async stack trace record

License:MITStargazers:0Issues:0Issues:0

xcodebuild.vim

It's a fast and easy way to develop Xcode projects with the power of Vim.

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