This is the finals project for ICS2606. This project is the work of MILLARES, Alfonso Gabriel, BAKER, John Allen, and UMLAS, Kyle Christian.
- Please use an editor that performs proper indentation. So not the built-in editor (BlueJ)(This is because BlueJ does a Notepad by handling a tab as eight spaces, and handling indentation as inserting four spaces.This is extremely annoying when actually trying to edit code in a more powerful editor like Notepad++, Eclipse (theoretically)or even macOS applications like TextMate or Sublime Text. On Linux, well, you shouldn't really need to ask, you should be a power user.
- Download Greenfoot.
- Clone this repository.
- Point Greenfoot to the project folder, wherever you decided to clone this repository to.
- ???
Profit.Press Run (CMD+R or CTRL+R)- Follow on-screen instructions, however sparse they may be.
- ???
- Profit.
Implement event handling characteristics, but that's beyond our skill levels.
Enemy1: Reimplement pauseCTR functionality to adhere to world time
This section is to-do, really.
The player is responsible for it's own damage detection and managing it's own animations.
Enemies are responsible for their own movement, damage detection, and animations.